Aqla Solutions

[This is preliminary documentation and is subject to change.]

Allows you to store the reference to a specified object into the global variable

Namespace: (Default Namespace)
Assembly: JustLogic (in JustLogic.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public abstract class JustLogicMarker : JustLogicMarkerBase
JScript
public abstract class JustLogicMarker extends JustLogicMarkerBase

Remarks

Can be useful if you have one object in a one scene and want to access it from another additively loaded scene. Access the stored ("marked") object with GlobalVariablesStorage or Variable units.

Inheritance Hierarchy

System..::..Object
  Object
    Component
      Behaviour
        MonoBehaviour
          JustLogicBehaviorBase
            (Default Namespace)..::..JustLogicMarkerBase
              (Default Namespace)..::..JustLogicMarker

See Also